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Yet there is an elegant win-win situation that arises, if you pay careful attention- by risking his life to aid his crew members, Shepard earns their loyalty, and ultimately boosts the success rate of the final mission and the survivability of the entire crew- including himself.
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He acts for the greater good of everyone rather than out of self-interest. It’s emotionally fulfilling to play a role in the development of the crew members, who you will grow to love and cherish as compatriots that you will gladly lay your life down for.Ī hero is socio-centric rather than ego-centric.
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But if you look at the team as a holistic unit, it makes perfect sense- the time and trouble you take to earn each crew member’s loyalty pays huge dividends. In-game, it flows as a beautiful story- but if you sit down to think about it, there are profound philosophical implications to be distilled here.įrom a purely individualistic perspective, it does not make sense for Shepard to risk his life, resources and mission to help his crew. Earning the loyalty of your crew members increases the survivability of all of the crew in the final “Suicide Mission”, and is incredibly fulfilling by itself. Either way, the choice to risk your own life, resources and the greater mission to earn the trust and respect of your crew members proves to be a sound one. You can choose to do it out of compassion as a Paragon or out of calculative politicking as a Renegade, it doesn’t matter. You earn money, learn new skills, develop a better understanding of your situation, and most importantly- you earn the loyalty of the crew members that you take the trouble to help. In-game, it’s obvious that doing these loyalty missions is deeply rewarding- you get to explore more of the Mass Effect universe, and all your characters develop and grow along the way. As commander, you have a choice- you can tell them to put it out of their minds and focus on the mission, or you can take the time and trouble to help them resolve their issues. The main mission is urgent and important- but as you and your crew travel the galaxy, personal matters inevitably come into play- some crew members have unresolved business that they will (often subtly) voice out to you. Every character you come in contact with has his or her own personal history, motives and agenda, and it is your role to artfully charm or intimidate them into doing your bidding and working with you (or for you, if you’re so inclined) for the greater good of all of the galaxy. I want to focus on one of my favourite features of the game- Loyalty missions. As in real life, neither approach is perfect, and both allow you to achieve your goals in your own way.
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You can choose to pursue the path of a Paragon- virtuous, just, upright and honourable, or a Renegade- militaristic, iron-fisted and brutal. You have the freedom to develop Shephard however you please, both in terms of physical skills and disposition. The game is beautifully complex and dynamic. Shepard must recruit and gain the loyalty of a diverse team in order to accomplish what seems to be a suicide mission. Shepard is revived two years after the attack by a pro-human extremist organization called Cerberus, and is tasked with finding out more about the Collectors and why they are abducting entire human colonies.
MASS EFFECT 2 MISSIONS FULL
It’s a fascinating place, full of thought-provoking moral ambiguity and philosophical dilemmas.Īfter the events of the original game, Commander Shepard is killed in an ambush by a mysterious alien species called the Collectors. In the multi-award winning game and beautiful narrative that is Mass Effect, you play as Commander Shepard- an all-around badass human being in a hypothetical future, where we have travelled the galaxy and encountered life elsewhere- and we’re the new kids on the block.